Funky Spiky Thing :oD ..... The following are the rough steps used to create this funky image..... Create a Torus Standard Primative. Apply a Bevel And a second which was then Smoothed and Subdivided with NURMS.
The spiky torus was then Twisted in all 3 Axis's.
(From a tutorial in 3D Modeling with 3DS MAX 7 by Steven Till and James O'Connell)
Ahh awsome model! And thanks for the link paul
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